That's an event on it's own already, and more to do with archer and arrow.
I should be more clear with my suggestion, Sleek.
When I mention cast, I am not proposing a flight for max distance evaluation.
The cast of the arrow could also be evaluated in a shorter distance, say 50 or 75 yards or so. Maybe looking at the arrow drop at the target, when the machine is set for level or 5 degrees above the horizontal (for instance). Speeds would still be recorded directly in front of the machine but observing downrange performance could tell a bit about "bow caused" instability factors in arrow flight. Just move the backstop further back to enable more observations. Admittedly, this would not account for different arrows abilities to recover differently, but if a shooting machine is to be used and release factors will be minimized, so could arrow differences also if a few modern type arrows were for the testing.
I have a project where I intend to use one inexpensive guitar pickup at the target and another at the machine to help determine actual time of flight. The distance divided by time would yield an average velocity over a practical distance